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    • Home
    • Shop Boozequest
      • Buy The Game
      • BoozeQuest Swag
    • About
      • The Legend
      • How to Play
      • FAQs
    • Media
      • Videos
      • Gallery
      • Box Content
    • Contact Us
  • Home
  • Shop Boozequest
    • Buy The Game
    • BoozeQuest Swag
  • About
    • The Legend
    • How to Play
    • FAQs
  • Media
    • Videos
    • Gallery
    • Box Content
  • Contact Us

A Tale of Rags to Liches

BoozeQuest board game setup with skull and beer icons.

The Quest Begins

BoozeQuest originated over a decade ago as a silly, hand-painted drinking party game for my friends and I. Inspired by a love of both fantasy tabletop classics and beer, the premise was simple: Raid the castle. Battle monsters, traps, and your friends. Roleplay as you slam beers. Whoever is the first to reach the magical Everlasting Keg and defeat the evil Booze Dragon wins the game! 


Over the years, I was told hundreds of times to publish (which was flattering!), but I always laughed it off. Where would I even start? It was a hand-painted board and printed graphics ripped from other games. But one night, after a gaming session during Covid lockdown, I decided to give it a shot. I figured: What else was I doing? Then, the real BoozeQuest began.

Board game setup for Rescue Quest on a wooden table.

The Forging of an Epic, Ridiculous Monster

Once I decided to do the thing, I started a GoFundMe. I promised shirts, merch, and polished final copies to backers. No clue how I would get there, but I would figure it out. I raised the funds to assemble a three-person art team, refined the rules and added three new character classes. I found an investor, BoozeQuest became an official LLC, and I locked in the copyrights. Together we printed 150 copies.


 The game was finally real. BoozeQuest evolved from a hand-painted board for shits and giggles to a legit tabletop game. 


It was on now!

Group playing an intense board game together.

The Battle Begins

Once production finished, it was time to hustle! I threw a giant pile of money at this thing, and it needed to sell.


We hosted event nights at bars. Filmed multiple commercials. Ran live streaming playthroughs. Attended multiple board game conventions. Promoted BoozeQuest at wrestling events! I hyped the game every single way I could, and eventually... 


We sold all 150 copies. BoozeQuest was played in five different countries. The prophecy was fulfilled, the quest complete. 


But after a time in hibernation, the Booze Dragon awoke from his slumber, more powerful than ever and drunk on revenge!

Obligatory Promotional Montage Scene

Selling game #150!

    ...The Second Coming

    The Party Never Dies

    After a little rest and a lot of recalibration, I decided to create BoozeQuest: Second Edition!


    We doubled the number of Monsters,  added an entirely new treasure system with Booty Cards, and a brand new playstyle where drinking at all is 100% optional! The Beer-O-Meter!


    I launched a Kickstarter on October 1st, 2025 with a goal of $3,000. We reached the goal in five days, and by Halloween, reached an even $4,000! Production has been non-stop ever since.

    ...And Now?

    Bigger. Badder. Beer-er.

     The game is complete. Kickstarter backer copies go into production in October 2026, and after that, we'll begin working toward a larger production run for the general public! 


    I can't wait to share this ridiculous thing with you all.

    Copyright © 2026 BoozeQuest - All Rights Reserved.


    Don't be a stupid asshole - Drink Responsibly! 🍺⚔️


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